![]() Several of these programs are detailed in the following sections of this guide, any of which will allow you to build, import, and manipulate mesh objects.įor more information about 3D modeling, including a more detailed description of common terminology, follow this link: Thankfully, there is also an increasing number of free and easy-to-use programs that are geared towards hobbyists and students. Professional modeling programs like AutoCAD, Rhino, and Blender provide you with great tools and functionality, but can be expensive and/or time-consuming to learn. The tools you will have at your disposal to add and manipulate primitives and other objects will depend on your choice of program. Mesh Primitives in BlenderĪdditionally, it has become increasingly easy to find and download more complex mesh objects-like buildings, human avatars, or even classic cars-import them into your program of choice, and manipulate them as you see fit. Primitive shapes can be anything from a single point ( vertex), to a two-dimensional line ( edge) or curve ( spline), to more complex 2D and 3D objects like circles, spheres cones, toruses, and cubes. Rather than starting from scratch, the most widely used strategy for forming such objects is to begin with a simple mesh object, often called a primitive, and then reshape it into the desired form. While there are several popular modeling techniques, the most common involves forming objects out of a three-dimensional polygon mesh (see image). Generally speaking, 3D modeling is the process of forming a computer object into a desired shape and size. ![]() ![]() Featuring Tinkercad, 123D Design, Meshmixer, 123D Catch, and Blender
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